ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. And what is not that well know, is that CAT rigs are quite customizable with standard max tools too. Char Key All Submitted by vusta on Thu, Accept cookies and close this message. By the end of the tutorial, you'll have the skillset to use CAT confidently.
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About this site ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max.
However, you have to do some additional work to set it up obviously. You have plugins, scripts and tools for them.
Why You Should Use CAT When Animating In 3ds Max
In Setup Mode, CAT allows to copy and paste rig objects poses, but not in Animation Mode; with our enhanced Pose Manager, you can copy and paste poses, act the rig, swap arms, hands, legs and feet with only one mouse click.
Delano works avidly as an animation author at Pluralsight. CAT is really great plugin. Please consider donations if you find anything useful for you. Submitted by cecofuli on Sun, Skip to Main Content Area.
Hi Hi Ficolo, nice! Seemless integration in Max: Fish, birds, octopus, a dragon, 1st person weapon rig, whatever you like.
CAT Plugin for 3DsMax
That means, that 2. CAT is heavily undervalued and underused animation system, and nobody even mentions it usually.
In animation area, I think that strongest points and some smaller useful features are random order: Autoweight is a script designed for 3D Studio Max helping you speeding up the skinning process of characters and machines. It allows to create a simple yet powerful on-screen user interface, giving you control over the weights of all CAT rig layers and the possibility to associate them a morph target, to add even more control on the animations.
We also cover skinning, and afterwards we learn how to save our rig as a custom preset with accessories. However you cannot save such a complex setup as a CATRig so far.
Sign up to get immediate access to this course plus thousands more you can watch anytime, anywhere. Introduction and Project Overview. CAT allows you to use the full arsenal of Max constraints and controllers, even the Link constraint. Start a FREE team trial.
Animation in a game development industry | Milos Cerny
CAT is really optimized for creating regular rigs really fast. CAT is not being updated very much anymore. Directly grab bones and rotate or even move and scale them in IK.
His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. However, I have vat strong believe that those people who say this never actually used CAT more than for a few hours at most. The strongest animation features of CAT are: CAT has one of the best transfers of animations from one rig to another. I would say you can pluin pretty far with basic CAT setups.
The weighting of all layers are animatable with the default Max curves, even local weighting specific rig parts is possible. CAT ST offers a set of shortcuts to the most useful 3dsmax functions regarding the creation and setup of a new rig. However, there is a workaround though.